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Jackie chan game

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Instead, what remains are boring, two- move boss fights. There are several maze-style sections, (think of the dungeons in the Zelda series) but these seem to tail off as the levels progress. In a reversal to many games, the in-game character graphics are top notch, while the cutscenes fail miserbaly at times- some really poor shadowing and disappearance of edges during the cutscenes. The graphics are great- cell shaded, block colours, thick outlines- and reminiscent of 13 and Viewtiful Joe. Think Early NES versions of Zelda: Link to the Past, merged with the more graphically advanced, Wind Walker on the Cube. The game is mix of short and long levels, but essentially a reworking of the action adventure genre. Yet despite the far-flung locations, some are merely a one-screen level, or tedious boss fight. The San Francisco map of the playing area doesn't do the scope of the game justice, as locations are as far away as China and the Moon.

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Jackie Chan Adventures is an action RPG of the simplest kind.

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We've only seen screen shots of the Jackie Chan Adventures cartoons, but the game graphics seem to tie in nicely with the theme of the series. The premise is as one might imagine- battle evil spirits, collect Talismans from around the globe and save humanity as we know it. Not content with his worldwide best selling cartoon adventures, Jackie now forces his franchise onto the PlayStation2.